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Grass Volleyball 6's *NEW*


 *NEW* for Sprummer, we're offering Grass Volleyball!  

 

 This version of Volleyball is growing in popularity across Canada!  Feel the sun on your face, the grass between your toes and join us for some serious fun!

 

Want to play sports downtown? This league will play games exclusively at City Park.

 

So grab your friends and let's play some Grass Volleyball!

 


Sprummer 2017 Details: 

Start / End Dates

Tuesday: Starts Tuesday, May 16 and ends Tuesday, August 29.

# of Weeks

16 weeks (14 regular season games + 2 playoff games).

Estimated Game Times

Rotating start times of 6:00pm and 7:00pm.

Game length is 55 minutes.

Please note: Every effort is made to equalize the start times across the league.

Bye and Make Up Dates

No bye dates.

Member Package Pick-Up

SAVE THE DATE: Sprummer 2017 Meet & Greet! 

Thursday, May 11th 2017. Click here for more information.

  • 7pm - Individuals Registrants Meet & Greet.  Decide on a team name, captain, jersey colour and pick-up your individual membership package.
  • 8pm - Team Captains package and equipment pick-up.

Your Member Package includes detailed information about the league, as well as your KSSC Key Tag which provides you with excellent deals with our KSSC Partners. 

See 'Sport Info' tab for equipment requirements.

Price

Team registration: $395 + HST. 

After checkout, send your teammates roster invites through the website (under "My Team" player list) so they can see the schedule and sign their waiver. 

 

Individual registration: $75 + HST.

You will be placed on a roster of individuals by end of day Wednesday, May 10. For ease of communication with our office, teams must select a captain and co-captain on our website to represent your individuals team. Click here to learn more about Individual teams.

Schedules

League schedules will be posted online by end of day Friday, May 12th.

Individual team rosters will be posted online by end of day Thursday, May 11th.

 

Ready to Play?? Great! Decide on your night of the week & skill level from the grid below!

Looking to play with a friend or two? Don't worry! You'll be telling us after you've registered and paid!

**Click here for our Refund Policy

Skill Level Sun Mon Tue Wed Thu Fri Sat
Recreational:
   
  • No Combo Avail.
       

- Click the skill description for more info!
- Prices listed are before taxes
- Review the Refund Policy
- After the posted registration deadline, late fees will apply.

Is the class/league/night/skill division you are interested in sold out?
Please send an email with your name, phone number and desired sport to info@kssc.ca and we will add you to the wait list! We will contact you if/when a spot opens up.

Sport Info

What you need to know about Grass Volleyball 6's!  


# of People on Court

6 players (minimum 2 males and 2 females).

Suggested Roster

and 

Skill Levels

Suggested team roster of 8-9 players.

Skill Level Breakdown:

  • Recreation - For beginner and fun focused players
  • Intermediate - Good knowledge of the sport and open to strong hitting.

Equipment

Teams are required to bring 1 Volleyball to every game.  

Volleyballs are available at the KSSC Meet & Greet Event.  A $75 refundable deposit is required, payable with cash, credit card, cheque or through online registration. 

 

Additional League Information

 

All teams receive:

Championship winning teams receive:

  • Team Trophy
  • Coveted KSSC Champion Team T-Shirts!

 

Rules

Download the full rules here: KSSC_Grass_Volleyball_6s_Rules.pdf

Sport & Social Club General Rules

Score & Spirit Point Reporting

  • Game Scores (account for 75% of total points): Team captains are responsible for reporting the scores after your game by logging into your player profile and clicking on ‘My Team’ tab and selecting ‘Report Score/Spirit Points’.  Teams have a 48 hour window to report scores after the completion of the game.  Please be timely with your score reporting so league standings can remain updated for playoff positioning.
  • Spirit Points (account for 25% of total points): Spirit points are awarded to a team from their opponent after each game to encourage sportsmanship, honesty, integrity and fair play.  For more information and how to properly award spirit points, please see our section ‘All About Spirit Points’.

Standings/Schedules

  • Players can view league standings & schedules by logging into your player profile and clicking on ‘Standings/Schedule’.

Player Eligibility

  • All players must be added to the team roster by the team captain.  This process confirms that all players have electronically agreed (checked the box) to our policies and online waiver.
  • Substitute players are allowed, however they must be added to the roster (check the online waiver).  Adding a substitute player from another team in the same league is allowed, however, regular/consistent use of a substitute player in the same league is considered unsportsmanlike and not encouraged.
  • For a player to be eligible for a playoff game, the following criteria must be met or the team will default the game:
    • Be on the SSC online team roster.
    • Play a minimum of two regular season games in a 6-10 week season, or three regular season games in an 11-14 week season.
    • Play for only one team per league/pool in playoff games.  If a player plays for two teams, the second game will be defaulted.

Defaults

  • A default will occur if a team cannot field a squad by 15 minutes after the official start time.  If a team does not meet the standard eligibility requirements, team captains must confirm the outcome prior to starting the game.  Captains may agree to waive the rules regarding minimum players.  IF IT IS AGREED THAT THE GAME COUNTS, IT COUNTS!  In the event there is a default dispute and the game was played, the SSC ruling is that the game counts.
  • In the event of inclement weather, follow the sport specific instruction below.  To view our general SSC foul weather policy click here.

Rough Play & Player Conduct

  • It is recognized that incidental contact between players is inevitable – however, all players should go out of their way to avoid creating unsafe play.
  • Any unsportsmanlike conduct may result in immediate expulsion from the league.  This includes, physical or rough play, verbal abuse, damage to facility property and/or loss of facility permit.  Fighting will result in immediate expulsion from the league.  To view our Unsportsmanlike Conduct policy click here. 
  • Drinking alcoholic beverages, use of drugs and smoking at your game site before, during, or after your game is strictly prohibited.  Offenders will be asked to leave the league without refund. No Exceptions. 

Game Coordinator (GC) On-site SSC Staff

  • A GC presence is dependent on sport, season, and/or facility locations.  They are not referees, as all games are self-officiated.  They are on-site to be a neutral supporter of both teams, clarify rules, manage equipment, start/stop games, and to inform players of league news.
  • Game Coordinators may stop a game before the full time has expired due to overly aggressive play, persistent unsportsmanlike conduct or a general violation of the rules of the game.

SSC Official Grass Volleyball Rules – Coed 6’s

Objective

  • Grass Volleyball is a team sport played by two teams on a grass court divided by a net. The objective is for each team to send the ball over the net attempting to ground it on the opponent’s court, and to prevent the ball from being grounded on its own court.

Game Length

  • Games are 55 minutes in length. 
  • Games start and end according to your online SSC schedule. 
  • If games start late, games must finish at the scheduled time (e.g. 6:15pm-6:55pm).
  • If a set is not complete when time runs out or a game is stopped due to lightning, then the team in the lead is considered to have won that set.  A team must have at least 5 points in a set to count as a win, otherwise it is deemed a tie. Similarly, if the third set is not played, then it is considered a tie.
  • Games are played rain or shine (please refer to our foul weather policy).

Equipment Rental

  • Teams are required to bring 1 beach volleyball to every game. 
  • Volleyballs are available to rent through SSC. A $75 refundable deposit is required, payable through online registration, cash or cheque. Equipment is provided for the All-Sorts-of-Sports League.

Players on Court, Gender Ratio and Defaults

  • Teams are comprised of 6 players on the court. 
  • Teams must play with a minimum of 2 males and 2 females on the court at all times.
  • A team can play with a minimum of 4 people, as long as 2 of the players are female and 2 are male. 
  • Captains may agree to waive the rules regarding minimum players and gender ratio before the game starts. 
  • Teams that do not meet the minimum gender requirement may play with the ‘Ghost Rule’.  This rule must be agreed upon by both teams before the start of the game.  See rule description below.
  • A default for the match (all three sets) will occur if any team cannot field a squad 15 minutes after the official start time (unless otherwise agreed by both captains). 

Game Set-Up

  • Volleyball nets will be set up by the SSC Event Coordinator or facility staff upon arrival to your game.
  • To determine who serves first, teams can either choose to play a rally game (minimum 3 crosses over the net), coin toss or rock-paper- scissors.
  • Teams are responsible for keeping score and time.
  • If time runs out in the middle of a set, whichever team is winning at that moment is considered the winner.  However, a team must win at least 5 points in a set in order for it to count as a win/loss. If neither teams gets at least 5 points, the set is deemed a tie.

General Game Rules

  • Matches are comprised of three sets which equals one match.
  • A player may play the ball off any part of his/her body, including feet.
  • A player may not make two consecutive hits of the ball, except where the player has contacted the ball on a block, then the player may hit the ball a second time.
  • Tips are allowed. However, teams can choose to play without this rule (i.e. tips not allowed and players use a closed fist instead). This must be decided on before the game starts. 
  • Players are to call balls ‘in’ or ‘out’ of bounds.  If the ball touches any part of a court line, it is ‘in’.  The ball must completely pass the line to be ‘out’.  If there is a dispute, resume play by re-serving the ball with no point awarded.  If a disagreement escalates, any disputes should be discussed amongst the two team captains only.
  • Teams may call a 1 minute time-out per match if needed, except during the final 10 minutes of play.
  • If a match concludes early, the teams can continue to play, but the score of the fourth game will not be recorded.

Scoring

  • The first team to score 25 points by a two-point margin (with a hard cap of 27 points) wins the set.
  • All three sets count towards each teams’ overall standings (e.g. – if a team wins the first two sets, the 3rd set still counts as it is not best out of three).

Player Rotation and Positioning

  • Each of the 6 players must rotate positions after winning back the serve.
  • How to rotate: after serving from position one, players rotate to position six (middle back), then position five (left back), position four (left front), position three (middle front) and position two (right front) before returning to serve. 
  • If your team has more than 6 players, the previous server exits the court and the new player takes position six (middle back). 
  • A team must be in correct rotation order before the serve is put into play. Once the ball is served, players can move positions, however backcourt players cannot jump at the net to block or spike. Only the three players at the net positions (4,3,2) can jump and spike or block near the net. The backcourt players (5,6,1) can only make attacking actions (jumping hit/spike) from behind the attack line.  
  • In grass Volleyball there is no 3-metre line indicated on the court, players should use their best judgment to hit from the backcourt area if they are in this position.

 

Violations

  • Players are to call their own fouls and violations. If an obvious foul is missed, a player on the opposing team may politely point this out, assuming their opponent either does not know the rule or missed their own foul. Generally, teams should not call fouls against their opponents.
  • Obvious fouls include - carries, double hits (allowed on serves), touching the net band (see next point), going under the net and contacting another player.
  • A player is allowed to touch the net as long as it does not interfere with the play. Examples to clarify net rules:
  • Legal (provided it does not interfere with the play):
    • In the act of playing the ball (hitting, blocking, bumping, setting, etc.), players may make contact with the mesh or bottom band.
    • An offensive player that fakes a hit/spike may contact the top band.
    • Players are allowed to touch the posts, ropes or any other object outside the antennae or court lines.
    • If the ball is driven into the net causing the net to touch an opponent, no fault is committed.
  • Illegal (always results in interference with the play):
    • Touching the top band of the net in the act of playing the ball (hitting, blocking, setting, etc.).
    • Pulling the net down to lower it for a teammate or themselves.
    • Taking support from the net simultaneously while playing the ball.
    • Purposely touching the net to change the direction of a ball.
    • Creating an advantage over the opponent or making actions which hinder an opponent's legitimate attempt to play the ball.
  • A player is permitted to pass his/her hand above the plane of the net in the following scenarios:
    • While blocking an attack.
    • If a player is spiking the ball, their hand can cross the net as long as contact is initiated on their own side.
  • An infraction has occurred if a player interferes with their opponents attack (e.g. if a setter is trying to set their player, the opponent can't reach over the net and block that set).
  • Players are not permitted to penetrate fully into the opponent’s space under the net. Player’s feet must remain in contact with the ‘centre line’ and any part of the body above the feet. Players need to be as cautious as possible when crossing under the plane of the net, so as to avoid injury to themselves or their opponents.

Serving

  • A server may serve the ball from anywhere behind the baseline.
  • Only one toss or release of the ball is allowed per serve.
  • Players can open-hand volley a serve.
  • A player may NOT block or spike a serve.
  • Net serves are allowed. Meaning, if a serve hits the net but the motion of the ball carries it over, it is a live ball.
  • A double hit off of the serve is allowed (e.g. the serve hits the defender's arms and then chest).
  • Servers must rotate after five consecutive points. The same team continues to serve as long as his/her team successfully wins the point.
  • Recreational skill division – jump serves are not allowed (jump serves are allowed in intermediate, advanced and competitive leagues).

Playoffs

  • The first team to score 25 points by a two-point margin (with a hard cap of 27 points) wins the set.
  • Team playoff position: Ties in the standings will be broken first by head-to-head play. If there are more than 2 teams that are tied, all the teams must have played each other in order for the results to go to head-to-head. Otherwise, least points against, then +/-, then most points for will determine the placement in that order.
  • The SSC office will update the playoff schedule once all scores have been submitted and after the last regular season game.  Please do not assume the time/location of your playoff game until team names have been posted into the schedule. 

Ghost Rule

  • If a team does not meet the minimum gender requirements on the court, teams can decide to play with a ‘ghost’ in replacement of the missing player.  As a penalty, the opposing team receives a 5 point advantage at the start of each set.  The team which uses the ghost rule can have a maximum of 5 players on the court.  Example – If a team has 5 males and 1 female the ghost player is the 2nd female, therefore the team may only have 4 males and 1 female on the court (the 5th male would substitute into play).
  • The ghost rule encourages game play, fairness and discourages default situations.
  • The ghost rule is also designed to be used if a player is unable to continue play due to injury during a game.  This allows the game to continue without a default as a result of an injury.

 

Remember… Always have fun!

 

Location

All games will be played at City Park.